Reviewed · GHOST & HAUNTED TOURS

New Orleans: 2-Hour Ghosts & Vampires Walking Tour

★ 4.5 · 465 reviews 1h 27m From $22 Operated by French Quarter Phantoms LLC · Bookable on GetYourGuide
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Ghost stories move fast in the French Quarter. This 2-hour walk in New Orleans-style spooky streets blends named legends, eerie local lore, and a guide who keeps the night fun. You’ll even get a playful bit of audience participation, like watching your own shadow as you move.

I especially liked the way the tour pairs terrifying storytelling with real-world context. When Kathryn Hill ran my favorite style of tour here, the pacing felt tight and the group stayed engaged the whole time, not just at the scariest moments. I also really enjoyed the pre-walk drinks at the Voodoo Lounge, where you can grab the 2-for-1 hurricane special about an hour before you head out.

One possible drawback: this is still a walking tour in the French Quarter. Wear comfortable shoes, and if you’re not into darker subjects like notorious crimes and cruelty, you may want to mentally brace for that tone.

Key points worth knowing

  • Start with a real New Orleans ritual at Voodoo Lounge, using the included 2-for-1 hurricane drinks one hour before your tour.
  • Small-group pace helps you hear every detail, ask quick questions, and stay together on tight Quarter streets.
  • Madame Lalaurie and the Mad Butcher anchor the scary moments with specific names and locations you’ll recognize afterward.
  • Ursulines Convent vampire chatter and the Octoroon Mistress story add variety beyond generic hauntings.
  • Rain or shine keeps your plan on track, and the route is wheelchair accessible.
  • Mid-tour bar stops are possible, but only the starter drinks are included, so budget for anything extra.

Why this 87-minute Ghosts and Vampires walk works

New Orleans: 2-Hour Ghosts & Vampires Walking Tour - Why this 87-minute Ghosts and Vampires walk works
The best thing about this tour is the format. You get a focused loop through the French Quarter, done at a pace that feels built for storytelling, not sightseeing chores. With a duration of 87 minutes, it’s long enough to matter, short enough to stay in one mood for the night.

I also like that it stays practical. You’ll meet at a real bar with an included drink, then head out on foot, so you’re not guessing where to begin or how to start your evening. The night also has structure, so you’re not just wandering around dark streets hoping something spooky happens.

And yes, it leans into the spooky, but it does it in a way that works for mixed groups. Reviews highlight guides who keep the tone creepy while still making the stories easy to follow. If you’re traveling with friends who want history, or with friends who want pure chills, you’ll likely find a happy middle here.

More Ghost Tours in New Orleans

Starting at Voodoo Lounge, get your 2-for-1 hurricane

New Orleans: 2-Hour Ghosts & Vampires Walking Tour - Starting at Voodoo Lounge, get your 2-for-1 hurricane
Your tour starts at Voodoo Lounge, at the corner of Orleans Street and Rampart Street. If you want the included drinks to feel like a true pre-show moment, plan to arrive with enough time to order and settle in. The activity includes buy-one-get-one-free hurricane drinks in the hour before each tour.

This is great value for two reasons. First, it gives you a built-in “start time” so you’re not standing around early. Second, it takes some edge off the first stretch of the walk, which matters because the Quarter at night can feel intense even when you’re not trying to be scared.

One more plus: even if you only drink one hurricane, you still get the vibe. The meeting place is part of the experience, so your group starts together, laughing, trading expectations, and then stepping into the darker streets as one unit.

What the French Quarter route feels like at night

New Orleans: 2-Hour Ghosts & Vampires Walking Tour - What the French Quarter route feels like at night
The French Quarter is compact, but it can still trip you up with uneven sidewalks and sudden turns. This tour is designed for that, with a route that keeps you moving through key atmospheres instead of zig-zagging endlessly.

Because it’s a walking tour, you should treat it like a real evening out on your feet. You’ll want shoes that handle curbs and cobblestones, and you’ll want a quick way to manage cold or rain since the tour runs rain or shine.

Here’s another small detail that matters: the tour invites you to watch your shadow. That sounds goofy until you’re outside under harsh lamps and sudden darkness, then it becomes a fun way to stay present instead of zoning out. The result is that the “scary” part becomes playful, not just jump-scares and vague spooky talk.

Finally, the tour is wheelchair accessible, which is a big deal for a French Quarter nighttime activity. If you use mobility assistance, you still get the full guided storytelling without needing to skip the night entirely.

Madame Lalaurie: the notorious name behind one of the stops

New Orleans: 2-Hour Ghosts & Vampires Walking Tour - Madame Lalaurie: the notorious name behind one of the stops
One of the tour’s biggest magnets is Madame Lalaurie. You’ll hear her story as you walk, with the guide tying the haunting talk to what made her infamous and why the tales stuck in local memory.

What I like about this choice is that it’s not random horror. The story has a real centerpiece, a name you’ll hear again and again around the Quarter. That gives the tour a clear anchor, so the rest of the night’s legends feel connected instead of scattered.

Also, the tone can be intense. The tour includes stories about cruelty and torture, so it’s not the kind of ghost walk built only for laughs. If you’re sensitive to that topic, it helps to know you’re signing up for a darker thread of history.

Still, this is where the “true and terrifying stories” promise matters. Guides handle the balance best when they focus on why people believed what they did, and how those beliefs spread. That’s the part that sticks with you after the walk ends, long after the mood fades.

The Mad Butcher: why this story lands after you leave

New Orleans: 2-Hour Ghosts & Vampires Walking Tour - The Mad Butcher: why this story lands after you leave
Another standout is the tale of the Mad Butcher. This is the kind of story that works in a walking format because it turns streets into clues. Instead of the legend living in a book, it lands in a real block you’ve just stood on, listened around, and then walked past.

What makes it effective is that it builds tension. Even if you’re not easily spooked, you’ll likely feel that slow tightening as the guide moves from one grim topic to the next. The group stays together, and the story doesn’t feel like a lecture. It feels like the Quarter is narrating its own darker side.

One practical consideration: this tour can be emotionally heavy because it’s built around criminal and violent history, not just ghosts in the wallpaper. If you’re traveling with kids or someone who dislikes grim content, you can still go, but you should be ready to adjust expectations. (Many groups do fine, but it’s not a sugarcoated route.)

And then there’s the fun side. Some guides keep the night light with humor, so the story lands without turning into pure dread. That blend is what keeps a creepy walk from becoming an endurance test.

Vampires, Ursulines Convent, and the Octoroon Mistress story

New Orleans: 2-Hour Ghosts & Vampires Walking Tour - Vampires, Ursulines Convent, and the Octoroon Mistress story
The “vampires” part is where this tour gets more mythic and less strictly criminal. You’ll hear about whether there were vampires in the Ursulines Convent, plus the spooky legend around the Octoroon Mistress. These stories bring a different flavor than the Lalaurie and Mad Butcher thread, which keeps the night from feeling one-note.

I like that the tour doesn’t force you to treat everything as equal certainty. Some guides lean into the legend as legend, while still using it to talk about the period, the fears people had, and the kinds of rumors that traveled through New Orleans. That’s a smart way to tell vampire stories because it lets you enjoy the drama without losing your footing in reality.

Also, these stops matter because the Quarter is full of religious and social history layers. When the guide connects vampire talk to a specific place and a specific rumor, the story becomes more vivid. It stops being a generic “vampire myth,” and becomes something you can point to in your memory later.

If you love folklore, you’ll probably finish the tour thinking about the human side of the stories, not only the supernatural bits. It’s a good reminder that fear is often social, not just supernatural.

Drinks, laughs, and the occasional bar stop

New Orleans: 2-Hour Ghosts & Vampires Walking Tour - Drinks, laughs, and the occasional bar stop
The included part is simple and clear: you get the 2-for-1 hurricane drinks at Voodoo Lounge, one hour before the tour. After that, the activity notes that additional drinks are not included. That matters because some nights include a bar stop during the walk.

Some guides also build in time that works for quick breaks. Reviews mention a mid-tour bar stop option and even a restroom pause for those who need it. If you plan to stop for extra drinks, treat it like a flexible add-on rather than part of the fixed price.

This approach keeps the tour from turning into a full pub crawl. You start with a real New Orleans cocktail vibe, then you settle into the walking portion. The humor and laughter many groups talk about help too, because it keeps the mood from going too dark.

Bottom line: if you’re drinking, do it for the fun of the pre-show and any optional stops. Don’t let extra drinks steal your listening time, because the best part of this tour is the story flow.

What to bring and how to handle the scary tone

New Orleans: 2-Hour Ghosts & Vampires Walking Tour - What to bring and how to handle the scary tone
Here’s how to get the best experience without overthinking it. Bring comfortable shoes and plan for standing and walking on uneven sidewalks. Bring a light layer if you’re sensitive to night chill, since it’s rain or shine.

Second, decide what kind of spooky you want. This tour is built to be creepy and sometimes intense, since it covers famous horror-adjacent historical characters. It’s not purely supernatural guessing, either. The guides aim for stories anchored to named people and places, then use that to explain why the legends stuck.

Third, use the group dynamic. It’s described as small group friendly, which usually means you can hear clearly and keep pace without getting lost. If you’re the kind of person who asks questions, you’ll likely get more out of the tour because your guide can tailor pacing to the group.

Lastly, if you’re the photo type, low light can create effects. Some people end up with spooky-looking results, like orb-like spots, because of how cameras and street lighting work. It’s not a guarantee of anything supernatural, but it does give the night a fun, slightly chaotic souvenir feel.

Price and value: how $22 compares to what you actually get

New Orleans: 2-Hour Ghosts & Vampires Walking Tour - Price and value: how $22 compares to what you actually get
At $22 per person, this tour is priced like a mainstream French Quarter activity, but it includes a real perk that many ghost walks skip: the included 2-for-1 hurricane drinks at the Voodoo Lounge. If you were already planning a cocktail before a night walk, you’re basically getting the drink credit built into the ticket.

Then there’s the guided value. You’re paying for a pro guide who tells the story in sequence and keeps the group moving. That matters more than it sounds. On your own, you’d piece together names and locations. On this tour, someone organizes it into a night-long narrative so you leave with a sharper mental map of what you saw and heard.

The duration is another part of the value equation. 87 minutes is enough time for multiple stops and multiple story beats, but not long enough to drain you. It fits well right before dinner or as an early evening plan.

If you’re someone who prefers a clear structure and wants your money to go toward guided storytelling instead of just paying for a spot, this one is a strong pick.

Who this tour suits best

New Orleans: 2-Hour Ghosts & Vampires Walking Tour - Who this tour suits best
This is a great fit if you want a classic French Quarter night with a clear theme: ghosts, vampires, and notorious local legends. It works particularly well if you enjoy history but you like it told with pace and atmosphere, not in a classroom voice.

It also works well for couples and small groups who want to share the experience without being shoved into a huge crowd. The small-group approach means you’re more likely to stay engaged, and the guides can keep the energy up even when the streets get busy.

If you dislike walking at night, or if you’re sensitive to darker topics like torture and violent crime, you should think carefully. You can still go, but you’ll want the right expectations going in. Think more “creepy storytelling with historical figures” than “light, friendly spooky.”

Should you book this Ghosts and Vampires walking tour?

Book it if you want a guided French Quarter evening that’s short, story-heavy, and includes a proper pre-tour drink at Voodoo Lounge. The combination of Lalaurie, the Mad Butcher, and the vampire-linked convent legends gives you variety in one loop, and the small-group format makes it easier to follow.

Skip it if you need a very mild, kid-friendly ghost walk, or if long walking on uneven streets would put you in a bad mood. Also consider it if you’re very sensitive to cruelty-based stories, since the tour’s tone can get darker than typical “haunted tour” fluff.

If you like your New Orleans with both laughs and chills, this one is a solid use of your night.

FAQ

Where is the meeting point for the tour?

You meet your guide at Voodoo Lounge, on the corner of Orleans Street and Rampart Street.

What is the price per person?

The price is $22 per person.

How long is the tour?

The duration is listed as 87 minutes.

What is included in the ticket price?

The tour includes the walking tour, a professional guide, and 2-for-1 hurricane drinks at The Voodoo Lounge, given one hour prior to the tour.

Are additional drinks included?

No. Additional drinks are not included.

Is the tour wheelchair accessible?

Yes, the tour is wheelchair accessible.

Does the tour run in the rain?

Yes. The tour operates rain or shine.

Are pets allowed?

Pets are not allowed, but assistance dogs are allowed.

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